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[UE5.4] Auto Mesh Outline
[UE5.4] Auto Mesh Outline
You can automatically add different types of outline via the component tag. Useful for multi-part character mesh outline. When mesh parts change at runtime, you can automatically apply the outline to the mesh by calling "update outline" function. You can also easily change the outline properties. It also supports network. Does not support changing component tags on runtime. Features: Outline Thickness OutlinePlugin (Runtime) Number of C++ Classes: 5 Network Replicated: Yes Documentation: Link Example Project: Link Important/Additional Notes:
📁 Resources, Tools 🔖 mesh, outline, tool, ue, unreal, Unreal Editor 5.4, Utilities, Resources |
[UE5.4] Auto Mesh Outline Store Price : 💵 $42.75
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