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UNREAL ENGINE - EASY MAPPER
UNREAL ENGINE - EASY MAPPER
Latest patch notes: https://williamfaucher.gumroad.com/p/easymapper-v1-1-patch-notes-09e377da-cc72-460e-b118-8ecf4fd79259 With EasyMapper, you can project tileable, world-aligned textures across any surface, combined with Nanite displacement, without needing UV’s on your models. EasyMapper’s material instances are cleanly organized for easy art direction, and with a few clicks, you will be able to texture entire levels in moments, and give your models the detail they deserve. You can toggle between World-Aligned (Triplanar) texture projection, giving you full control over the size/scale of your texture projection. Or you can use your “regular” UV mapping on your models if needed. With the help of Nanite tessellation/displacement, you can also displace your models using height/displacement maps. To top it all off, you can add realism to your models by blending up to 3 different materials with the help of advanced Vertex Blending, with full blend controls using the height/displacement data of the materials to ensure realistic blending. Designed and intended for Cinematics usage. Required Plugins (For Vertex Painting as shown in the Documentation tutorial): ModelingToolsEditorMode StaticMeshEditorModeling *Nanite is not strictly necessary for EasyMapper, but tesselation/displacement won’t work if Nanite is disabled on a given model. *Nanite Displacement/Tessellation will not work with Pathtracing, as Pathtracing does not utilize Nanite.
📁 Resources 🔖 Unreal Engine, Unreal Engine Supported Engine Versions 5.3 - 5.4, ZIP, Utilities, Resources |
UNREAL ENGINE - EASY MAPPER
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