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Black Eye Cameras

Black Eye Cameras
Black Eye Cameras

Transform your UE cameras into a cinematic and gameplay powerhouse with Black Eye.


Powerful cinematically aware camera tools for the Unreal Engine


The Black Eye camera system will redefine how you work with cameras in the Unreal Engine. This plugin offers lightning-fast previs, intuitive layout tools, and robust gameplay camera controls. Experiment freely, iterate instantly, and bring your ideas to life with unmatched speed and control.



Who’s it for?


Gameplay Designers



Quickly craft dynamic cameras with adaptive look-at and follow behaviors, with settings saved directly in play mode. Black Eye’s cameras track and respond to game actions and have components which can elevate genres such as driving, 3rd person AA, first person POV, RTS, sidescroller and more.



Cutscene Artists



Create cinematic sequences with adaptive cameras that adjust to changes in character size, speed, or location. With Black Eye you can setup a single cutscene setup which will work across variable scenarios, adapting automatically for seamless storytelling.



Pre-visulization Artists



Create a set of Black Eye shots - wide, close up, drone, cowboy - whatever - and assemble them onto Sequencer. Try opening with the wide shot then a close up, or maybe the other way around. Move the characters around. Move some cameras around - it all still works. With Black Eye cameras you don’t need to do the camera animations at the end. Setup the shots and mix up your edit and get closer to your story.



What you get


The Black Eye camera plugin is compatible with Unreal 5.1-5.5, and all platforms it deploys to.



Follow Component


The Follow component moves the camera. It has multiple controls for damping, small subject motion deadzones, what object to follow including multiple objects and bias weighting between them. There are controls for offset in local or world space and the coordinate space you’d like the camera to work in - world, subject or subject heading. With these controls you can create everything from a subject locked-on Gopro shot to a camera which lazily follows a flock of objects and anything in between.



LookAt Component



Manages camera rotation with a “through-the-lens” approach, providing extensive controls for screen-space framing. Track entire shapes or specific points on characters, or multiple characters. There’s controls for how heavy the camera follows the subject, dynamic FOV with lens limits and custom zoom damping. Is your subject moving fast and you want to leave some compositional room in front of it? We got you covered with a velocity-based look ahead.


Each module in the Black Eye plugin represents over 10 years of refinement across multiple game engines and projects.


Cross Camera


A two-target camera setup which is designed for dialog, combat or any other two-subject type shots.


Multi subject tracking and weighting


Look at and/or follow multiple subjects with per-subject weighting



Fully blueprint exposed


Black Eye components are totally blueprint compatible so you’re able to drive camera properties with game events and dynamic values for incredibly sophisticated behaviours.


Examples for many common setups, cameras tacking and following objects in all different configurations so you can see how things are set up.


Pre-configured camera setup


Ready-to-use camera rigs, simply assign a subject to follow and/or look at, and you’re off.


Detailed documentation


In-depth guides complete with example GIFs, tips, and clear breakdowns of every feature.



🌐 Store Page: https://www.fab.com/listings/41696440-c0c3-42dd-a4bd-51f463912af0
💵 Price: $44.99       (Do not buy. Unlock & Download for free)
 Software: Unreal Engine UE5




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📁 Tools

🔖
unreal engine, unreal, ue5, camera, uplugin


Black Eye Cameras
Black Eye Cameras



Store Price : 💵 $44.99





Software: Unreal Engine
Version: UE5



📁 Tools
🔖 unreal engine, unreal, ue5, camera, uplugin



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