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Auto Bake
Auto Bake
Bake a wide range of texture maps, preview them before baking, inspect the baked results, and export them along with their objects. Apply the baked textures with automatic material and object setup. Bake UDIM and atlas textures, apply anti-aliasing, and channel pack textures. Generate new UVs, target specific UV maps, and remove unused ones. Bake from source to target objects, create cage objects, visualize the extrusion, create custom presets and choose your prefered workspace!
📁 Tools 🔖 blender, tools |
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