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Z-Mech Robot Giant
Z-Mech Robot Giant
The Z-Mech giant robot character is rigged to the Epic skeleton to easily replace the third person blueprint template character with only a few clicks! If animation stops working when you replace the template mannequin, or if the model is offset into the floor a little bit, try following the steps in the Skeletal Mesh Troubleshooting video. - Character is rigged to Epic skeleton to easily replace the default template character - Rigged to default Epic skeleton- 9 additional material variations for alternate colors- tri count: 48,000- 2k textures. 4 materials per set. Each material set has diffuse, metallic, roughness, and normal maps. TIP: To use custom animations that are also rigged to the UE4 Mannequin Skeleton: Navigate to the ZMech_v2 skeletal mesh in the Content Browser. Right-click on it and select Skeleton > Assign Skeleton.
📁 Non-Human 🔖 Character, Non Daz-Poser Models |
Z-Mech Robot Giant Store Price : 💵 $9.99
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