✓  Unlock Products Tools & Addons for Free.
✓  $400,000+ worth of products unlockable for free!
   


Guilty Gear Stylized Shader in Blender's EEVEE (Part 2 of 4)

Guilty Gear Stylized Shader in Blender's EEVEE (Part 2 of 4)
Rating: (4.8)
Guilty Gear Stylized Shader in Blender's EEVEE (Part 2 of 4)

Blender's EEVEE viewport can help you decide the look of your next toon shaded project. We will review the GuiltyGear shading covering all you need to know to recreate the look in realtime. I will guide you from the Softimage techniques in which the original game was created, all the way into adopting those techniques with Blender. In part 2 we will present more concepts so you can expand the shader to your custom project*.


Requested from part 1: We will briefly walk over some settings in Unreal Engine.

.

Her name is "Fixy". You will get her for Blender 2.81 as part of this digital download.


Read the license agreement and you can use her for all your personal, commercial, applications or movie projects freely.


----------------------------------------


Subtitles for: English, Japanese, Spanish, Italian, Portuguese, German and French for main video (1h).

Other videos are in English only.


----------------------------------------

Please read "SERIOUSLY READ ME.TXT" file in the Fixy_v00_01 folder zip file for additional downloads.


There are timelapse videos with no audio. 2x speed. I will expand more on Part 3 of the series about those videos.


I've added additional content in the PICTURES folder for you to explore when you buy this video (PART 2 of 4) training series.


Thank you for your support.


******* TOPICS COVERED *******


0:01 - Recap from part 1 video.


0:40 - Self Shadows question


2:52 - Rules for Stylized shading


3:47 - FIXY model to practice with the shader


4:10 - Terms and Definitions


4:10 - Quick overview of the Guilty Gear Shader in Unreal 3


4:42 - Basis for initial setup and threshold shading project


23:58 - Method for layering materials and shaders


25:58 - Blender and Unreal Engine overview for GGXrd shader.


25:25 - Why do I need channels in my shaders for?


28:25 - Color Grading in Blender for fine tunning the GGXrd look.


29:52 - Correct interpretation of the ILM texture in Photoshop and Blender


31:59 - Compositing the Guilty Gear shader in Blender


38:01 - Post effects (Bloom) in Blender like in Unreal


39:38 - Continue with the Guilty Gear shader in Blender


41:48 - Tools to edit NORMALS in Blender


01:00:38 - Conclusions and applications.


You can see the promo version here: https://youtu.be/UHGoy6A_DmY


There are additional topics in additional videos in this training.


*******************************


If you have any questions, please make them in the comment section of the video on Youtube or in the community tab of my YouTube Channel.



🌐 Store Page: https://3dcinetv.gumroad.com/l/CEpSh
💵 Price: $5.00       ( Free on RenderSkill )
 Software: Blender




  👤   Login or Signup  to Download this product for free.  



📁 Resources

🔖
[REPACK], blender, Eevee, guilty gear, shader, stylized, ZIP, Utilities, Resources


Guilty Gear Stylized Shader in Blender's EEVEE (Part 2 of 4)

Guilty Gear Stylized Shader in Blender's EEVEE (Part 2 of 4)





Software: Blender



📁 Resources
🔖 [REPACK], blender, Eevee, guilty gear, shader, stylized, ZIP, Utilities, Resources



RenderSkill.com - Copyrights (c) 2026