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Adjustable Mannequin v1.3 & Adjustable Fantasy Body Parts
Adjustable Mannequin v1.3 & Adjustable Fantasy Body Parts
Adjustable Mannequin v1.3 allows you to dynamically control the proportions of a mannequin using sliders and the rig. You can simply move the sliders and pose your character for pretty nice results, or you can get more advanced and start modifying the rig and mesh directly. I use this for most of my character models and it’s a quick and easy way to get a nice base mesh to start sculpting. New in Version 1.3 Adjustable Fantasy Body Parts The big new feature this time around is the Adjustable Fantasy Body Parts, which gives you Customisable Wings, Horns, Ears and Tails. If you want to see all of the features of the Fantasy Body Parts and how to use them, check out the documentation New Head Styles In this version I’ve modified the head shape keys to make a slightly more realistic head as well as added an animal head to allow you to make a bunch of different characters. Better Rig I’ve also made some tweaks to the rig, such as: added poles to allow you to easily choose the direction of the elbows/knees
📁 Tools 🔖 Adjustable Mannequin, blender, blender addon, Non Daz-Poser Models |
Adjustable Mannequin v1.3 & Adjustable Fantasy Body Parts
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