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[UE5.3] Advanced Hover Vehicle System
[UE5.3] Advanced Hover Vehicle System
*** Fully customizable! Planetary Gravity, Directional Gravity, Flying system, Framerate Independent *** This plugin is easy to use; A few clicks and done, it's in your project! It's made in two C++ classes that you don't even need to open! Fully customizable to your own extends (No C++ knowledge required) Note: Framerate independency support is only available on Unreal Engine 5.4 (for now) Links: Trailer: Video link Playable demo: Download link 495 MB Quick How to use: Video link - Project updated to support Enhanced Input System 0 to 100 guide: Video link What makes it advanced: Flying Hovering Only surfing mode like a car or hoverboard (Flying off) Planetary gravity Sticks to surfaces Physics-based Using a simple StaticMesh Super smooth movement 100% customizable Light (44 kilobytes) and easy to use Framerate independent (This system is Framerate independent and has a separated Tick function called SideTick) Clean simulated physics collisions (Vehicle to vehicle and vehicle to environment) Supports Enhanced Input System
📁 Tools 🔖 unreal engine, unreal, ue5, flying, hovering, physics, plugin, ue, unreal editor 5.3, vehicle |
[UE5.3] Advanced Hover Vehicle System Store Price : 💵 $19.99
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