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Runtime Vertex Paint & Detection Plugin ( 1.30.1 for UE5.5 & 1.30.2 for UE5.6 )
Runtime Vertex Paint & Detection Plugin ( 1.30.1 for UE5.5 & 1.30.2 for UE5.6 )
This tool makes it possible to Paint, Remove and Detect Vertex Colors in Runtime on Static, Skeletal, Spline, Dynamic and Instanced Meshes in several different ways! Utilize Per Vertex Info such as Vertex Color, Position, Normal, Material, UVs, Physics Surface and even Average Vertex Color, Colors in Percent, Colors of Each Bone, and much more that can enable New Mechanics, Game Modes as well as Incredible Attention to Detail! The Plugin supports Multi Threading which makes it possible to perform multiple tasks at the same time without significant performance loss! Vertex Painting Paint Vertex Colors at Location Paint Vertex Colors Within Area Paint Vertex Color on Entire Mesh or on Random Vertices Over the Entire Mesh. Create and Paint Color Snippets & Group Snippets Set Mesh Component Colors using Color Array or Serialized String. Vertex Detection Get Closest Vertex Data Get All Vertex Colors Only Get Colors Within Area Affect Chaos Cloth Physics Multi Threading for greatly improved performance Rapid Json Module which is up to 5x faster than the built in one. Pretty much the same module that is in my other Rapid Json Plugin, so if you own this plugin, then you don't need to buy that one. Number of Blueprints: 0 Number of Widget Blueprints: 4 Number of C++ Classes: 81 Network Replicated: The plugin does almost nothing with replication, so the user has more control of How they want things to Replicate, since all projects has different needs depending on optimization, anti cheat structure etc. The Cloth Overlap Component is the only one that does anything with replication and has a ClothOverlapEnabled Replicated property so Clients will be in sync with the server.
📁 Tools 🔖 CODE, Paint, Plugin, Runtime, Unreal Editor 5.5, Vertex, Non Daz-Poser Models |
Runtime Vertex Paint & Detection Plugin ( 1.30.1 for UE5.5 & 1.30.2 for UE5.6 ) Store Price : 💵 $29.92
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