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Prison (George Shachnev) UE4.25
Prison (George Shachnev) UE4.25
Not the most pleasant environment by definition but a very thorough one in execution. Features: Detailed and carefully textured modular assets 512x512 - 4096x4096 Collision: Yes, custom and automatically generated. Vertex Count: up to 13k triangles per model (mostly 1500-3000) LODs: generated inside Unreal Engine 4 with custom settings. Number of Meshes: 189 Number of Materials and Material Instances: 226 Number of Textures: 272 Supported Development Platforms: PS4, Xbox One, Windows Supported Target Build Platforms: Windows NOTE: Some users might experience an issue with decals (they look like greenish concrete). First of all, check if DBuffer in the Project Settings is ticked. There is also a solution from one of the users (thanks, Neil!): "I know how to resolve this issue, uncheck Allow Static Lighting, then restart editor, when shader compilation finished, check Allow Static Lighting and retart editor.
📁 Environments 🔖 Modular, prison, Realistic, Unreal Editor 4+, Non Daz-Poser Models |
Prison (George Shachnev) UE4.25 Store Price : 💵 $12.82
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