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Guilty Gear Stylized Shader in Blender's EEVEE (Part 1 of 4)

Guilty Gear Stylized Shader in Blender's EEVEE (Part 1 of 4)
Rating: (4.7)
Guilty Gear Stylized Shader in Blender's EEVEE (Part 1 of 4)

Blender's eevee viewport can help you decide the look of your next toon shaded project. We will review the GuiltyGear shading covering all you need to know to recreate the look in #realtime. I will guide you from the Softimage techniques in which the original game was created, all the way into adopting those techniques with Blender.


******* TOPICS COVERED *******


0:01 - Presentation


3:13 - Decal


8:08 - FX


9:00 - Emission texture


11:00 - Normals


14:00 - Modeling for flatness


15:00 - Blender tools and workflows


15:44 - Creating a pass shader overrides for After Effects


16:00 - Shadow pass


17:30 - Ramp pass


18:11 - Normal pass


18:55 - Highlight pass


20:00 - Hair shader


22:25 - Material ID pass


23:00 - Freestyle setup for outline


26:00 -  Highlights in props


26:27 - Posing the model in Blender (Timelapse)


27:45 - Post Effects (Bloom)


28:00 - Matcaps


29:00 - Color profile


30:00 - Grease Pencil for Effects


34:00 - Method #1: Color vertex Mask Factor


35:00 - Required Textures


35:45 - EEVEE shaders


37:00 - Vertex paint


41:00 - Conclusions and applications.


You can see the cut version here: https://youtu.be/UHGoy6A_DmY


*******************************


If you have any questions, please make them on the comment section of the video in Youtube.



🌐 Store Page: https://3dcinetv.gumroad.com/l/mjCQo
💵 Price: $5.00       ( Free on RenderSkill )
 Software: Blender




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📁 Resources

🔖
[REPACK], blender, Eevee, guilty gear, shader, stylized, ZIP, Utilities, Resources


Guilty Gear Stylized Shader in Blender's EEVEE (Part 1 of 4)

Guilty Gear Stylized Shader in Blender's EEVEE (Part 1 of 4)





Software: Blender



📁 Resources
🔖 [REPACK], blender, Eevee, guilty gear, shader, stylized, ZIP, Utilities, Resources



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