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[UE5.5] NWH Dynamic Water Physics 2
[UE5.5] NWH Dynamic Water Physics 2
NWH Dynamic Water Physics 2 is a water-object interaction simulator that uses mesh data to simulate both buoyancy and hydrodynamics, making it suitable for objects of any shape or size, moving or stationary. Features: Fast and easy to set up. Simulate any object of any shape or size, as long as it has a UStaticMesh. Simulates both buoyancy and hydrodynamics. Shape-aware and correct physics behaviour that also works underwater. Heavily customizable physics with runtime-adjustable settings. Ship controller is included. Written in C++, well-optimized, fast, and multi-threaded. Suitable for mobile and desktop applications. Supported water systems: Unreal Water (4.26+) Oceanology Any flat water Easy-to-implement interface for adding custom water support Full C++ source code included. Blueprint support. No coding is required. Features: Fast and easy to set up. DWP2 Demo Builds: Win64 (Unreal Water) Documentation: http://unreal.dynamicwaterphysics.com Support: https://discord.gg/ubFBbM8 Number of Blueprints: 12 Number of C++ Classes: 7 Network Replicated: No Supported Development Platforms: Win64, MacOS, and Linux Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android, IOS, Switch, Xbox One, PS4
📁 Tools 🔖 unreal engine, unreal, ue5, boat, chaos, controller, mobile, niagara, ocean, realistic, river, sailboat, ship, simulation, ue, underwater, unreal editor 5.5, vehicle, water, wave |
[UE5.5] NWH Dynamic Water Physics 2 Store Price : 💵 $27.99
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