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[UE] Trees: Maple Tree

[UE] Trees: Maple Tree
[UE] Trees: Maple Tree

video: https://youtu.be/eOzsRdVJvWg


Imposter scale fix:


"Problem is in the MaterialFunction "/Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/FoliageScaleFactor". Both of the TransformPosition nodes are set to output Local Space, the same as the inputs. Change their Destination to output Absolute World Space. This fixes the problem of the mesh instances scaling with the billboard sizes correctly.“


https://forums.unrealengine.com/development-discussion/rendering/97944-imposter-billboards-don-t-scale-with-mesh


8 unique maple trees, showcase scenes

PBR Materials

Albedo, normal, roughness

Up to 4096x4096 Textures

Pivot Painter 2.0 animation

3 stages of LOD's (imposter last lod)

Collision also included


Props Scaled to Epic Skeleton: Yes


Physically-Based Rendering: Yes


Collision: Yes, Custom and Generated


Triangle Count: 3300 - 44000


LODs: 3 (Including Imposter Billboards)


Number of Meshes: 8


Number of Textures: 8 + imposter generated atlases


Intended Platform: Windows, Mac, Linux, Htc Vive


Platforms Tested: Windows, Htc Vive



🌐 Store Page: https://www.fab.com/listings/850d738e-f989-45f0-8e7e-0ea8992accda
💵 Price: $29.92       (Do not buy. Unlock & Download for free)
 Software: Unreal Engine




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📁 Environments

🔖
foliage, Leaf, Leaves, Maple, Nature, tree, trunk, Unreal Editor UE4.15+ ( & 5+ ), Vegetation, Environments, Props


[UE] Trees: Maple Tree
[UE] Trees: Maple Tree



Store Price : 💵 $29.92





Software: Unreal Engine
Version:



📁 Environments
🔖 foliage, Leaf, Leaves, Maple, Nature, tree, trunk, Unreal Editor UE4.15+ ( & 5+ ), Vegetation, Environments, Props



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